The Imperium Roadmap
From launch to 8 historical eras. Transparency, balance, and community feedback drive our development.
Why This Timeline?
We launch core mechanics first: ranks, mining, economy, PvP. These are tested and balanced before adding story complexity.
Narrative launches Week 9, not Day 1. Grind-focused players aren't gated by story. Story players get bonuses without breaking economy.
Prestige system launches Week 13+. Gives max-rank players reason to stay, but doesn't pressure fresh players. Cosmetics carry over permanently.
Feedback shapes Season 1 content. Players decide what gets priority. Transparency always. No surprise pay-to-win additions.
Earn cosmetics in any era. They never disappear when you prestige. Prestige adds NEW cosmetics; old ones stay equipped.
8 eras represent 2000 years of Rome. Each prestige tier is a new historical epoch. Grind scales properly; economy stays healthy.
Have Questions?
Check the FAQ for launch date, progression timeline, economy details, and more.