Fix6 October 20261 min read

Faster joins during busy periods

A wave of players logging in at once no longer stalls everyone — joins got their own dedicated handling.

Key changes

  • When many players logged in at the same moment — restarts, vote pushes, events — each join competed for the same thread of work as everything else, and everyone felt the stall.
  • Joins now run on their own dedicated handling, so a busy login rush processes in parallel instead of forming a queue that delays the whole server.
  • You will notice this most right after a restart or during a drop party: getting in is fast no matter how many others are arriving with you.
See it in game
#connection#performance