Luck Enchants
Every Luck enchant — fortune procs, gambler jackpots, oracle visions, clovers, rabbit paws, and random currency windfalls.
Luck enchants are the high-variance, high-reward category. Where Money Enchants pay reliably on every break, luck enchants pay rarely but enormously — a 1000× block-value jackpot, a random 5× multiplier, or a wheel spin that drops a windfall. They are the screenshot enchants: the ones that produce the legendary moments players talk about. Every luck enchant is bought from the /enchant menu under the LUCK tab.
This is the complete reference for every LUCK-category enchant. Luck enchants overlap with money enchants (most pay Denarius) but are categorized separately because of their proc-based, gambling nature. For reliable income see Money Enchants; for the all-currency mythic procs see Legendary Enchants.
How to Read These Tables
Each row gives the Roman name, config id, max level, proc chance at max (or Passive/Milestone), the base Auctoritas cost for level 1, the prestige / rank gate, and the effect. The key number for proc enchants is the expected value — proc chance × payout — which is what determines whether a luck enchant is worth a slot.
Expected value (EV) = proc chance × payout per break. A 1%/level proc paying 100× block value has an EV of 1× block value per break at level 1 — equivalent to a +100% passive. Use EV to compare luck enchants against the reliable passives in Money Enchants.
Core Luck — Silver Lining & Fool's Gold
The two impl-driven luck enchants. Argentum's Grace (Silver Lining) is a passive that boosts rare-ore payouts — diamond, emerald, and ancient debris yield 50% × level extra money, making it the best enchant for ore-rich mines. Fool's Pyrite (Fool's Gold) is the inverse: at 100% proc (max level) it treats every non-ore block as an ore for a 5× value bonus.
| Enchant | id | Max | Proc | Base cost | P / R | Effect |
|---|---|---|---|---|---|---|
| Argentum's Grace | silver_lining | 50 | Passive | 20,000 ⛁ | 3 / 15 | Rare ores (diamond, emerald, debris) yield 50% × level extra money. |
| Fool's Pyrite | fools_gold | 50 | 2%/lvl (100%) | 15,000 ⛁ | 2 / 10 | Non-ore blocks treated as ores for 5× value bonus. |
Fool's Pyrite at max level is one of the best money enchants in the game — a guaranteed 5× on every non-ore block. Push it to level 50 (100% proc) if you mine in ordinary stone-heavy mines; skip it if you mine in ore-heavy mines where Silver Lining already covers you.
Passive Luck — Reliable Good Fortune
These are the luck enchants that fire every break — the low-variance end of the luck spectrum. Fortuna's Boost enhances Fortune itself (+3%/level), Four Leaf Clover is a cheap +0.5%/level passive, and Serendipity guarantees no break is wasted with a small money + token payout. These slot in alongside your money passives for steady income.
| Enchant | id | Max | Proc | Base cost | P / R | Effect |
|---|---|---|---|---|---|---|
| Fortuna's Boost | fortune_boost | 50 | Passive | 8,000 ⛁ | 1 / 5 | Enhances Fortune: +3% extra money per level every break. |
| Four Leaf Clover | four_leaf | 100 | Passive | 6,000 ⛁ | 1 / 5 | +0.5% block value in money every break. |
| Serendipity | serendipity | 100 | Passive | 5,000 ⛁ | 1 / 3 | +$1 × level + 0.5 × level Auctoritas so no break is wasted. |
Proc, Gamble & Jackpot Luck
The heart of the luck category. Gambler's Luck is the ceiling — a 0.001%/level proc that pays 1000× block value × level, the largest single-break payout of any luck enchant. Tyche's Fortune, Oracle's Vision, and Explorer's Compass are the 600–800 × level Denarius drops. Chaotic Luck applies a random 0.5×–5× multiplier, and Rainbow Drop pays in a random currency.
| Enchant | id | Max | Proc | Base cost | P / R | Effect |
|---|---|---|---|---|---|---|
| Lucky Break | lucky_break | 50 | 1%/lvl | 10,000 ⛁ | 2 / 10 | Random windfall of money, Auctoritas, or crystals scaled by level. |
| Gambler's Luck | gamblers_luck | 50 | 0.001%/lvl | 20,000 ⛁ | 4 / 20 | Tiny proc for a 1000× block value × level jackpot. |
| Chaotic Luck | chaotic_luck | 50 | 2%/lvl | 12,000 ⛁ | 3 / 15 | Each break applies a random 0.5×–5× multiplier to a bonus. |
| Rainbow Drop | rainbow_drop | 50 | 1%/lvl | 10,000 ⛁ | 2 / 12 | Delivers a random currency windfall. |
| Rabbit's Paw | rabbit_paw | 50 | 1.5%/lvl | 8,000 ⛁ | 2 / 10 | Lucky blessing — money bonus. |
| Lucky Ore | lucky_ore | 50 | 0.5%/lvl | 12,000 ⛁ | 3 / 15 | Big payout in money triggered randomly. |
| Tyche's Fortune | tyches_fortune | 50 | 0.3%/lvl | 18,000 ⛁ | 3 / 15 | Rare proc drops 800 × level Denarius. |
| Oracle's Vision | oracles_vision | 50 | 0.3%/lvl | 17,000 ⛁ | 3 / 15 | Rare proc drops 700 × level Denarius. |
| Explorer's Compass | explorers_compass | 50 | 0.3%/lvl | 16,000 ⛁ | 3 / 15 | Rare proc drops 600 × level Denarius. |
| Pan's Flute | pans_flute | 100 | 1.2%/lvl | 7,500 ⛁ | 2 / 10 | Proc grants 300 × level Denarius. |
| Iris' Rainbow | iris_rainbow | 100 | 1.5%/lvl | 8,000 ⛁ | 1 / 6 | Proc delivers 5 Civitas per level. |
Gambler's Luck expected value: at level 50, a 0.05% proc paying 50,000× block value has an EV of 25× block value per break — extraordinary on paper, but the variance is brutal. You may mine for hours without a single proc. Pair it with reliable passives so a dry streak does not bankrupt you.
Milestone Luck — The Prize Wheel
Fortune Wheel is the only milestone luck enchant: every 50 blocks it spins a prize wheel for cash. The payout is random but level-scaled, making it a fun, periodic spike that rewards steady mining. Pairs well with area-clear enchants that push your block count up fast.
| Enchant | id | Max | Proc | Base cost | P / R | Effect |
|---|---|---|---|---|---|---|
| Fortune Wheel | fortune_wheel | 50 | Milestone | 15,000 ⛁ | 3 / 15 | Every 50 blocks: spins a prize wheel for cash. |
How to Obtain Luck Enchants
- The
/enchantmenu — buy with Auctoritas under the LUCK tab. - Enchant books — apply for free, or fuse two same-level books for +1.
- Crates — fittingly, luck enchants drop from crates more often than other categories.
- Auction House — buy from other players.
Strategy — When to Use Luck Enchants
Luck enchants are high-variance income. They are not a replacement for reliable money enchants — they are a supplement that adds excitement and occasional huge spikes. The rule of thumb:
- Build your income floor first. Before adding luck enchants, make sure you have reliable passives (Fortune, Denarius Boost, multipliers) that guarantee a baseline income per break.
- Add 1–2 luck enchants for variance. Gambler's Luck or Tyche's Fortune turn an ordinary mining session into a potentially legendary one.
- Use Fool's Pyrite in stone-heavy mines. At max level it is a guaranteed 5× on every non-ore block — better than most money enchants in the right mine.
- Use Silver Lining in ore-heavy mines. The 50% × level bonus on diamond, emerald, and debris is enormous when those ores are common.
- Do not stack too many low-EV luck enchants. Three 0.001% procs is just three ways to mine for an hour and earn nothing. Prefer one high-payout luck enchant plus reliable income.
- Screenshot your wins. That is genuinely part of the fun — and the Discord bragging is half the reward.
For the "Jackpot Gambler" build (wealth, bank_heist, critical_strike, token_frenzy) and four other pickaxe loadouts, see Enchant Strategy. For the mythic-tier all-currency jackpots, see Singularity and Bank Heist.