Prestige Enchants
Every Prestige-gated enchant — the highest-scaling passive multipliers and flat income reserved for the most devoted citizens.
Prestige enchants are the highest-scaling income enchants in the game — and they are gated behind prestige levels. Where most enchants unlock at rank 1–25 and prestige 0–3, the prestige-category enchants require prestige 4–8 (and rank 20–40), making them the exclusive province of devoted players who have reset their rank for permanent multipliers. In return they offer the strongest passive income per slot in the game. Every prestige enchant is bought from the /enchant menu under the PRESTIGE tab.
This is the complete reference for every PRESTIGE-category enchant. Note that many enchants in other categories are also prestige-gated (e.g. bank_heist at P8/R60,jackhammer at P8/R80) — those are covered in their respective category pages. This page covers only the dedicated PRESTIGE category. For the mythic endgame enchants (supernova, cosmic storm, singularity) see Legendary Enchants.
How to Read These Tables
Each row gives the Roman name, config id, max level, proc type (almost all Passive), the base Auctoritas cost for level 1, the prestige / rank gate, and the effect. The defining feature of this category is the high prestige gate (P4–P8) combined with high base costs (30,000–500,000 tokens) and aggressive scaling (×1.5–3.0 multipliers).
Prestige enchants are the payoff for the prestige grind. Each prestige level grants a permanent sell/token/mining/XP multiplier and an extra enchant slot — so a prestige-8 player not only unlocks these enchants but has the slots and multipliers to make them devastating.
Core Prestige — The Six Headliners
These six are the flagship prestige enchants. Ascension is the capstone of the entire enchant system — a mythic, 500,000-token enchant that permanently boosts income by 10% per level (up to +100% at level 10). Prestige Surge is the milestone equivalent: every 500 blocks it fires a $1,000,000 × level surge. Ancient Knowledge uniquely scales all three currencies by 2% per level.
| Enchant | id | Max | Proc | Base cost | P / R | Effect |
|---|---|---|---|---|---|---|
| Prestige Boost | prestige_boost | 50 | Passive | 50,000 ⛁ | 5 / 25 | +$100 × level money every break (prestige-gated). |
| Prestige Mine | prestige_mine | 50 | Passive | 80,000 ⛁ | 6 / 30 | Block value × 5% per level — definitive prestige income. |
| Ancient Knowledge | ancient_knowledge | 50 | Passive | 100,000 ⛁ | 7 / 35 | All currencies scale with 2% per level. |
| Ascension | ascension | 10 | Passive | 500,000 ⛁ | 8 / 40 | Each level permanently boosts income by 10%. MYTHIC. |
| Prestige Surge | prestige_surge | 10 | Milestone | 200,000 ⛁ | 7 / 35 | Every 500 blocks: fires a $1M × level surge. LEGENDARY. |
| Resonance | resonance | 25 | Passive | 30,000 ⛁ | 4 / 20 | Bonus per extra enchant owned above 2. +1% per level. |
Ascension is widely considered the single best enchant in the game for endgame accounts. At level 10 (the max) it grants a permanent +100% income multiplier that stacks with everything. The 500,000-token base cost and ×3.0 scaling mean maxing it costs billions of tokens — but a prestige-8 player with Ascension is functionally playing a different game.
Ancient Knowledge is the only enchant that scales all three earnable currencies (Denarius, Auctoritas, Civitas) simultaneously. At level 50 that is a +100% multiplier on every currency, every break — uniquely powerful for balanced accounts.
Prestige-Gated Passive Income
The rest of the PRESTIGE category is a ladder of high-percentage block-value multipliers and high flat-income enchants, each themed after Roman military, gladiatorial, architectural, philosophical, religious, or cultural institutions. These are the +3% to +5.5% per level multipliers and +$150 to +$300 per level flat incomes that define a prestige-5+ pickaxe.
| Enchant | id | Max | Proc | Base cost | P / R | Effect |
|---|---|---|---|---|---|---|
| Siege Engine | siege_engine | 50 | Passive | 60,000 ⛁ | 5 / 25 | +3% block value per level (battering ram). |
| Praetorian Guard | praetorian_guard | 50 | Passive | 70,000 ⛁ | 6 / 30 | +$200 × level per break (the emperor's elite). |
| Murmillo Helm | murmillo_helm | 50 | Passive | 65,000 ⛁ | 5 / 25 | +$150 × level per break (gladiator helm). |
| Rudiarius Freedom | rudiarius_freedom | 50 | Passive | 58,000 ⛁ | 5 / 25 | +3.5% block value per level (rod of freedom). |
| Fortress Wall | fortress_wall | 50 | Passive | 55,000 ⛁ | 5 / 25 | +4% block value per level (castrum walls). |
| Siege Tower | siege_tower | 50 | Passive | 58,000 ⛁ | 5 / 25 | +3.5% block value per level (rolling tower). |
| Platonic Ideal | platonic_ideal | 50 | Passive | 75,000 ⛁ | 6 / 30 | +5% block value per level (the perfect Form). |
| Pontifex's Blessing | pontifex_blessing | 50 | Passive | 60,000 ⛁ | 5 / 25 | +4.5% block value per level (high priest). |
| Imperial Rescript | imperial_rescript | 50 | Passive | 78,000 ⛁ | 6 / 30 | +5.5% block value per level (emperor's law). |
| Senatus Consultum | senatus_consultum | 50 | Passive | 72,000 ⛁ | 6 / 30 | +$300 × level per break (Senate decree). |
| Purple Dye | purple_dye | 50 | Passive | 70,000 ⛁ | 6 / 30 | +$250 × level per break (Tyrian purple). |
| Imperial Purple | imperial_purple | 50 | Passive | 71,000 ⛁ | 6 / 30 | +$280 × level per break (rare dye). |
| Golden Age | golden_age | 50 | Passive | 75,000 ⛁ | 6 / 30 | +4% block value per level (aurea aetas). |
Imperial Rescript (+5.5%/level) and Platonic Ideal (+5%/level) are the highest per-level block-value multipliers among the non-mythic prestige enchants. At level 50 each grants +250–275% on every break — and they stack with each other and with every other multiplier in the game.
The Prestige Multiplier Meta
Prestige enchants exist within a broader prestige multiplier stack:
- Prestige level multipliers — each prestige grants a permanent sell/token/mining/XP multiplier (up to ~2.5× at prestige 8).
- Extra enchant slots — each prestige adds an enchant slot, so a prestige-8 pickaxe holds 8+ more enchants than a prestige-0 one.
- Prestige enchants (this page) — the high-scaling income enchants that only unlock at prestige 4+.
- Prestige Multiplier — a MULTIPLIERS enchant that scales income by prestige × 1% per level.
Together, a prestige-8 account with these enchants can earn 10–50× more per break than a prestige-0 account at the same rank. This is why prestiging is the dominant long-term strategy.
How to Obtain Prestige Enchants
- Prestige first. You cannot buy these enchants until you meet the prestige gate. See Prestige for how to prestige and what each level grants.
- The
/enchantmenu — buy with Auctoritas under the PRESTIGE tab, once unlocked. - Enchant books — apply for free, or fuse two same-level books for +1. Books bypass nothing — you still need the prestige gate to apply them.
- Auction House — buy from other prestige players.
Cost & Economy Notes
Prestige enchants are the most expensive in the game. Base costs range from 30,000 (Resonance) to 500,000 (Ascension), and the scaling multipliers are aggressive (×1.5–3.0). A single level-50 Prestige Mine at ×1.7 scaling costs roughly 17 million tokens total; maxing Ascension to level 10 at ×3.0 scaling costs over 16 billion. These are endgame goals that take months of dedicated play — which is exactly why they are so powerful.
Because the costs are so high, prioritize the percentage multipliers over the flat incomes at low levels. A +5% multiplier at level 1 (Platonic Ideal, Imperial Rescript) out-earns a +$200/level flat (Praetorian Guard) once your block value exceeds 4,000 — which it will at prestige 5+. Flat incomes are better early; percentages are better late.
Strategy — The Prestige Pickaxe
- Prestige to at least P4 before investing here. Below P4 almost nothing in this category is unlocked. Focus on Money and Token enchants first.
- Buy Resonance early (P4). At 30,000 base and ×1.5 scaling it is the cheapest prestige enchant, and its "+1% per level per extra enchant" rewards a full pickaxe.
- Add 2–3 percentage multipliers at P5–P6. Siege Engine, Fortress Wall, and Pontifex's Blessing are the accessible +3–4.5%/level options.
- Add Ancient Knowledge at P7. The only all-currency scaler — uniquely valuable for balanced accounts.
- Cap with Ascension at P8. The mythic +10%/level permanent boost is the endgame goal. Even one level is a 10% account-wide income increase.
- Add Prestige Surge for marathon sessions. The $1M × level milestone fires every 500 blocks — enormous for long mining runs.
For how prestige interacts with the full rank ladder and the cursus honorum, see Rank Roadmap and Prestige.