PvP Mine
The richest ores in the empire, locked behind a free-for-all where anyone can kill you.
The PVP Mine is a single shared mine where player-versus-player combat is always on and the ores are the richest in the entire empire. A single successful trip can pay as much as hours in a normal mine — but anyone can attack you while you work, and dying means losing your spot and your momentum. This page is the complete guide to surviving and profiting in the PVP Mine.
How to Enter
- Use
/pvpmine, the PVP Mine warp at spawn, or the/menuPVP section. - You need at least 1 hour of playtime before you can enter. This stops brand-new players from walking straight into a gank.
- Once inside, you are fair game. There is no consent prompt — entering is consent.
The Ores (Why People Risk It)
Block values in the PVP Mine dwarf any normal mine. Even the cheapest block here (Iron Block) pays more than the best ores in a Rank-60 mine.
| Block | Value (Denarius) | Notes |
|---|---|---|
| Netherite Block | 50,000 | The richest block in the game. Spawn is fiercely contested. |
| Ancient Debris | 30,000 | High value, moderately common in the PVP Mine. |
| Diamond Block | 20,000 | Reliable high-value target. |
| Emerald Block | 15,000 | Good value, slightly safer to reach than Netherite. |
| Deepslate Diamond Ore | 12,000 | Dense pockets make for fast fills. |
| Gold Block | 10,000 | Cheapest of the block-tier ores but still beats any normal mine. |
| Iron Block | 5,000 | Entry-tier value in the PVP Mine — far above normal Iron Ore. |
A focused 10-minute session with a decent pickaxe and Super Breaker can net hundreds of thousands of Denarius. The catch: so can everyone else, and they want your spot.
Combat Tagging
The moment you hit another player (or they hit you), you both become combat tagged for a short time.
- While tagged you cannot teleport, use /home, or run to a safe zone.
- A timer shows on your screen. Wait it out before trying to leave.
- Logging out while combat-tagged is dangerous — you may be killed where you stand.
Combat tagging is what stops hit-and-run tactics. If you commit to a fight, you are in it until the tag expires. Plan your escape before you swing.
Kill Rewards, Bounties, and Killstreaks
| Event | Reward |
|---|---|
| Per kill | +100 Auctoritas tokens to the killer; victim loses 50. |
| 10 kills (milestone) | +500 Auctoritas bonus. |
| 50 kills (milestone) | +2,000 Auctoritas bonus. |
| Bounty kill | Whatever Denarius bounty was placed on the target. |
Bounties
Place a Denarius bounty on another player with /bounty <player> <amount>. Anyone who kills the target claims it. Bounties turn rivalries into profitable hunts and are the backbone of PVP events.
Killstreaks
Chain kills without dying to build a killstreak. Long streaks draw attention (and server-wide announcements), which means more players coming for you — raising both the glory and the risk. Track yours with /killstreak.
Combat Style: 1.8 vs 1.9
Imperium lets each player choose how combat feels for them:
| Mode | How it feels |
|---|---|
| 1.8 (legacy) | No attack cooldown. Click as fast as you want; every hit deals full damage. Spam-click combat — most veterans prefer it. |
| 1.9 (modern) | Vanilla cooldown bar. Charge your sword for full damage. The default Minecraft feel. |
Switch with /pvpmode 1.8, /pvpmode 1.9, or /pvpmode toggle. Your choice is saved and reapplied every login, respawn, or world change. Most veterans run 1.8 for the faster clicking.
Combat Abilities
Several abilities turn fights. Equip and cast them from /ability:
| Ability | Effect |
|---|---|
| War Cry | +25% outgoing damage for a short window. Pop it right before engaging. |
| Shield Bash | Strong knockback that can shove attackers off ledges or buy breathing room. |
| Mass Detonate | From your pickaxe — instant-clear nearby blocks so you can grab loot and run. |
What to Bring (and What to Leave Behind)
Do bring
- The Gladiator's Kit from
/kit— free netherite armor and a sword so you never risk your mining gear. - Your prison pickaxe — it is soulbound and you cannot lose it, so mining with it is safe.
- Food and potions — sustained fights are won by who outlasts.
- A friend or three. Numbers win the PVP Mine.
Do NOT bring
- Your best non-soulbound gear if you can help it. Death drops it.
- Banknotes or valuables you cannot afford to lose.
- A full Sarcina — sell with
/sellallbefore entering so a death does not waste a full run.
Survival Tactics
- Mine the edges first. The center has the richest ores but is the most exposed. Work the perimeter and watch the middle.
- Keep auto-sell on. If you die, at least you banked everything you mined up to that second.
- Listen for combat. The hit sounds and tag timer are your early-warning system.
- Pre-cast War Cry before turning to fight — the damage spike wins 1v1s.
- Use Mass Detonate to instantly strip a pocket of ore and bolt before rivals arrive.
- Know your exits. Identify the safe-zone direction before you start mining so your escape route is muscle memory.
- Travel as a legion. A coordinated legion controls the mine and splits the spoils.
Safe Zones
Spawn (Rome) and most public mines are safe zones where PVP is disabled. The PVP Mine is the main place PVP is on. Remember: combat tagging blocks teleporting, so once tagged you have to walk out to safety — you cannot warp away.
Quick Command Reference
| Command | What it does |
|---|---|
/pvpmine | Teleport to the PVP Mine (if you meet the entry requirement). |
/pvpmode | See or change your combat style (1.8 vs 1.9). |
/pvpmode 1.8 | 1.9 | toggle | Switch combat style directly. |
/bounty | View, place, or claim bounties. |
/killstreak | See your current and best killstreaks. |
/kit | Claim the Gladiator's PVP kit (free netherite armor and sword). |
/ability | View and cast combat abilities. |