Equipment
Five Auctoritas-bought mining armor sets with stacking boosts, plus the custom-enchanted netherite PVP kit.
Equipment in Imperium splits into two completely separate systems. Mining armor is a set of cosmetic leather/chainmail pieces you buy with Auctoritas and level up to boost a specific resource (tokens, pickaxe blocks, shards, or gems). PVP kits are netherite combat gear with powerful custom enchants, handed out by admins for events, the Colosseum, and tournament play. This guide covers both — what exists, how to get it, and what each piece does.
Mining Armor — The Five Sets
Mining armor is the long-term Auctoritas sink for players who want to push their resource income. There are five sets, each with four pieces (Helmet, Chestplate, Leggings, Boots), for a total of 20 equippable items. You can own up to 4 armor pieces at once per the equip limit, so most players build one focused set.
Every set grants a boost to a specific resource type while you mine. The boost scales with the piece's level: 1 + (mult_per_level × level). Higher rarity sets have a bigger multiplier per level and a higher max level, but cost more to buy and upgrade.
| Set | Rarity | Boosts | Buy Cost | Upgrade | Per Level | Max Lvl |
|---|---|---|---|---|---|---|
| Token Armor | Common | Auctoritas tokens | 1,500 ⛁ | 500 ⛁ | +10% | 40 |
| Pickaxe Armor | Common | Pickaxe blocks | 1,500 ⛁ | 500 ⛁ | +10% | 40 |
| Pickaxe Armor (Rare) | Rare | Pickaxe blocks (stronger) | 1,500 ⛁ | 500 ⛁ | +25% | 40 |
| Shard Armor | Rare | Shards | 2,000 ⛁ | 600 ⛁ | +15% | 50 |
| Gem Armor | Epic | Gems | 2,500 ⛁ | 700 ⛁ | +20% | 60 |
Each piece of armor is a separate purchase — the costs above are per piece, not per full set. A complete Gem set (4 pieces at 2,500 each) is 10,000 Auctoritas before any upgrades. Plan your token budget accordingly.
Set Bonuses and Boosts
Unlike PVP armor, mining armor does not have a "full set" damage bonus. Instead, every piece of a given set contributes its multiplier independently, and the effects stack additively across all four slots. A full set of Token Armor at level 20, for example, gives 4 × (0.1 × 20) = +800% Auctoritas from mining — a massive boost.
The boost type each set grants:
- Token Armor — multiplies Auctoritas token drops while mining.
- Pickaxe Armor — multiplies pickaxe-block-related income (the standard pickaxe boost).
- Pickaxe Armor (Rare) — same pickaxe boost but at 2.5× the per-level rate (0.25 vs 0.1).
- Shard Armor — multiplies shard drops.
- Gem Armor — multiplies gem drops; the highest-capacity set (max level 60).
Buying and Upgrading Armor
Open the armor menu with /armor. From there you can browse, purchase, upgrade, and equip your sets. All armor purchases and upgrades are paid in Auctoritas tokens — never Denarius.
Upgrading
Each upgrade raises a piece's level by one and costs upgrade_cost × current_level tokens. So the first upgrade of a Token piece (base upgrade cost 500) at level 1 costs 500 tokens; at level 10 it costs 5,000. This scaling means high-level armor is a serious Auctoritas investment.
You can also gain progress passively: mining with a set equipped accrues progress toward its next level automatically (the progress_base + level × progress_per_level curve), so dedicated miners will see their armor climb even without spending tokens.
Rarity upgrades
The config defines a max_rarity: Legendary upgrade path with a 1.5× cost multiplier and a 30-second cooldown between upgrades. Higher rarity increases the multiplier per level, so pushing a set up the rarity ladder is the endgame armor goal.
Armor Info and Tracking
Use /armor info for a list of every set you own with its current level, or /armor info <set> to see a single set's level and progress toward the next. The PlaceholderAPI integration also exposes %armor_level_<set>% and %armor_boost_<set>% placeholders for scoreboards and chat.
Owning leveled armor also counts toward the ARMOR_SETS collection, so every level-up refreshes your collection progress — a nice side benefit on the way to collection rewards.
PVP Kits — The Combat Gear
PVP kits are separate from mining armor entirely. They are netherite armor and weapons loaded with vanilla Protection V / Unbreaking IV and a stack of custom combat enchants, granted through the admin command /givepvpkit <player> [type]. They are the standard loadout for the PVP Mine, Colosseum events, and admin-run tournaments.
The PVP Armor Set
Each of the four netherite pieces carries Protection V and Unbreaking IV, plus a piece-specific custom effect. Wearing the full set also grants a +5% damage boost per piece, stacking to a +30% total damage bonus with all four equipped.
| Slot | Vanilla Enchants | Special Effect |
|---|---|---|
| PVP Helmet | Protection V, Unbreaking IV | Mirror V — 2% chance to reflect damage. |
| PVP Chestplate | Protection V, Unbreaking IV | Bloodthirsty — 20% chance of Strength III on crit. |
| PVP Leggings | Protection V, Unbreaking IV, Swift Sneak III | Faster sneak while mining or fleeing. |
| PVP Boots | Protection V, Unbreaking IV, Feather Falling IV | Reduced fall damage — survive the PVP Mine drops. |
PVP Weapons
The kit includes a sword and an axe, each with a different combat identity. The sword is the sustained-damage option (combo stacking, anti-heal); the axe is the control option (slows, stuns, AoE).
| Weapon | Vanilla Enchants | Custom Effects |
|---|---|---|
| PVP Sword | Sharpness VI–VII, Fire Aspect IV |
|
| PVP Axe | Sharpness VI |
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The PVP Sword rolls Sharpness VI or VII at random when spawned — ask the admin re-rolling if you want the higher tier. Fire Aspect IV is fixed.
Getting a PVP Kit
Because PVP gear is powerful and soulbound to events, it is not sold in any shop. You receive it through:
- Admin events — Colosseum tournaments, KOTH, and bracket fights hand out kits at the start.
- The /givepvpkit command — admins (permission
imperiummc.admin) can grant pieces on demand. - Full kits —
/givepvpkit <player> allgives armor + sword + axe + 16 enchanted golden apples.
The /givepvpkit types:
| Type | What it grants |
|---|---|
sword | One PVP Sword. |
axe | One PVP Axe. |
armor | Full PVP armor set (Helmet, Chestplate, Leggings, Boots). |
gapples | 16 Enchanted Golden Apples for healing in fights. |
all | Everything above: armor + sword + axe + 16 gapples. |
Quick Command Reference
| Command | What it does |
|---|---|
/armor | Open the armor GUI menu (the main hub for buying, upgrading, and equipping). |
/armor buy <set> | Purchase an armor set for Auctoritas (e.g. /armor buy token_helmet). |
/armor upgrade <set> | Spend Auctoritas to raise a set's level by one (cost scales with current level). |
/armor info [set] | With no argument: list all your owned sets and levels. With a set: show level + progress. |
/armor list | List every armor set — owned sets show with a check and level, unowned with an X. |
/givepvpkit <player> [type] | Admin command that grants PVP gear. Types: sword, axe, armor, all, gapples. |
Tips
- Focus one armor set. The 4-piece equip limit means spreading tokens across sets dilutes your boost. Pick the resource you care about and max it.
- Rare Pickaxe > regular Pickaxe. Same slot, same base cost, but 2.5× the multiplier per level — strictly better if you have the permission.
- Gem Armor is the endgame. Max level 60 and Epic rarity make it the highest-ceiling set, but it demands chainmail materials and 2,500+ tokens per piece.
- Equip PVP armor only when fighting. It does nothing for mining income. Swap back to your mining set (or no armor) when you return to the mines.
- Keep your gapples hot-keyed. In the PVP Mine, a clutch enchanted golden apple is often the difference between a killstreak and a death.