Progression

Activity & Goals

Personal session, weekly, monthly, and long-term goal lists — plus /next for the single best thing to do right now.

Imperium is a long game, and the server keeps a set of personal goals for you - a session to-do, weekly targets, monthly projects, and long-term ambitions, scaled to where you actually are on the ladder. Together with /next (one command, one answer to "what should I do right now?"), they are the antidote to standing at spawn wondering where to point your pickaxe.

Your Goal Lists

/mygoals (also /personalgoals) prints four tiers of objectives, generated from your current rank, prestige, and progress:

WindowExample goals
This sessionMine a target of blocks; reach Rank N+1; earn 100K Denarius for an enchant upgrade.
This weekClimb 5 ranks (capped at meaningful mine unlocks); complete 5 story chapters; vote daily.
This monthReach Prestige N+1; defeat 3 world bosses; complete 3 dungeons; join or found a legion.
Long termReach Prestige 8 (Totius Orbis Dominus - the live cap); finish all 50 story chapters; collect 20 pets; socket 5 godly crystals.

/next - The One-Command Compass

/next walks the natural progression in priority order and tells you the single best thing to do now, on the action bar and in chat:

  1. No prison pickaxe in inventory - get one from /kit.
  2. Unclaimed daily quest rewards - /dailyquests claim (free money sitting there).
  3. Unclaimed battle pass rewards - /battlepass.
  4. Unused crate keys - /crate.
  5. An active story chapter with objectives left - the current objective, spelled out.
  6. You can afford the next rank-up - /rankup.
  7. You meet prestige requirements - /prestige.
  8. Otherwise - go mine at /mines and earn Denarius.

Why the order matters: the top entries are value you are already owed - rewards earned but unclaimed, keys paid for but unopened. The command surfaces those first so nothing expires or sits idle while you grind.

Goals vs. Quests vs. Challenges

  • Goals (/mygoals) - directional signposts, generated for you.
  • Daily quests (/dailyquests) - five rotating objectives with hard rewards and a midnight reset. See Daily Quests.
  • Challenges (/challenges) - 100+ long-term goals with a reward shop. See Challenges.
  • Community goals (/goals) - the whole server's shared targets. See Community Goals.