Activity & Goals
Personal session, weekly, monthly, and long-term goal lists — plus /next for the single best thing to do right now.
Imperium is a long game, and the server keeps a set of personal goals for you - a session to-do, weekly targets, monthly projects, and long-term ambitions, scaled to where you actually are on the ladder. Together with /next (one command, one answer to "what should I do right now?"), they are the antidote to standing at spawn wondering where to point your pickaxe.
Your Goal Lists
/mygoals (also /personalgoals) prints four tiers of objectives, generated from your current rank, prestige, and progress:
| Window | Example goals |
|---|---|
| This session | Mine a target of blocks; reach Rank N+1; earn 100K Denarius for an enchant upgrade. |
| This week | Climb 5 ranks (capped at meaningful mine unlocks); complete 5 story chapters; vote daily. |
| This month | Reach Prestige N+1; defeat 3 world bosses; complete 3 dungeons; join or found a legion. |
| Long term | Reach Prestige 8 (Totius Orbis Dominus - the live cap); finish all 50 story chapters; collect 20 pets; socket 5 godly crystals. |
/next - The One-Command Compass
/next walks the natural progression in priority order and tells you the single best thing to do now, on the action bar and in chat:
- No prison pickaxe in inventory - get one from
/kit. - Unclaimed daily quest rewards -
/dailyquests claim(free money sitting there). - Unclaimed battle pass rewards -
/battlepass. - Unused crate keys -
/crate. - An active story chapter with objectives left - the current objective, spelled out.
- You can afford the next rank-up -
/rankup. - You meet prestige requirements -
/prestige. - Otherwise - go mine at
/minesand earn Denarius.
Why the order matters: the top entries are value you are already owed - rewards earned but unclaimed, keys paid for but unopened. The command surfaces those first so nothing expires or sits idle while you grind.
Goals vs. Quests vs. Challenges
- Goals (
/mygoals) - directional signposts, generated for you. - Daily quests (
/dailyquests) - five rotating objectives with hard rewards and a midnight reset. See Daily Quests. - Challenges (
/challenges) - 100+ long-term goals with a reward shop. See Challenges. - Community goals (
/goals) - the whole server's shared targets. See Community Goals.