Community

Leaderboards

19 ranked categories across Daily, Weekly, Monthly, and All-Time windows — /lb to browse them all.

Imperium tracks 19 ranked categories across 4 time periods (Daily, Weekly, Monthly, All-Time). Every block you break, every Denarius you earn, every kill you score feeds a public leaderboard that the whole server can browse with /leaderboard (or /lb). The top three in each category earn medals — gold, silver, bronze — and bragging rights. Achievements and quests tie directly into leaderboard placement, so climbing the boards is also how you unlock the endgame reward tracks.

How to Check a Leaderboard

The command family is short and tab-completes every option:

CommandWhat it does
/lbOpens the leaderboard GUI (default: Blocks Mined, All-Time). Browse visually with clicks.
/lb <category>Opens the GUI for a specific category (e.g. /lb kills). Defaults to All-Time.
/lb <category> <period>Full GUI lookup — e.g. /lb denarius_earned weekly.
/lb top <category>Prints the top-10 text leaderboard to chat (great for screenshots and Discord).
/lb top <category> <period>Chat top-10 for a specific window — e.g. /lb top prestige_level all_time.

Category and period names are flexible — case-insensitive, and spaces, hyphens, or underscores are all accepted. denarius earned, Denarius-Earned, and DENARIUS_EARNED all resolve to the same category.

All 19 Categories

Each category is color-coded in chat. Hover any row in the GUI for its current leader and your own rank.

CategoryColorWhat it tracks
Blocks Mined
BLOCKS_MINED
yellowEvery block broken anywhere — public mines, PVP Mine, enchants that "break" blocks all count.
Denarius Earned
DENARIUS_EARNED
goldTotal Denarius income from all sources (mining, enchants, bounties, casino wins, etc.).
Auctoritas Earned
AUCTORITAS_EARNED
greenAuctoritas token income from mining, enchants, and rewards.
Civitas Collected
CIVITAS_COLLECTED
aquaCivitas (legion beacons) collected from events, legions, and crates.
Quests Completed
QUESTS_COMPLETED
light_purpleDaily quests, story chapters, and other quest systems finished.
Battle Pass Tier
BATTLE_PASS_TIER
dark_purpleCurrent-season Battle Pass tier reached.
PvP Kills
KILLS
redConfirmed PvP kills (general world + Colosseum).
Legion Civitas
LEGION_CIVITAS
blueCivitas balance of each legion (used to rank the guilds).
Prestige Level
PRESTIGE_LEVEL
aquaCurrent prestige tier — the long-game ladder.
Pyrobolus Used
BOMB_USES
dark_redActivations of the Pyrobolus mass-detonate ability.
Achievement Points
ACHIEVEMENT_POINTS
goldPoints earned from unlocking achievements (see Achievements).
Collection Score
COLLECTION_SCORE
greenPercent-complete across every collection category.
PVP Mine Earnings
PVP_MINE_EARNINGS
redDenarius earned specifically inside the PVP Mine.
PVP Mine Blocks
PVP_MINE_BLOCKS_MINED
dark_redBlocks mined inside the PVP Mine.
PVP Mine Kills
PVP_MINE_KILLS
dark_redKills scored inside the PVP Mine (separate from general PvP Kills).
Items Sold
ITEMS_SOLD_TOTAL
goldItems sold through the Sarcina, /sellall, and the shop.
Enchant Procs
ENCHANT_PROCS_TOTAL
light_purpleTotal number of enchant effect triggers across your pickaxe.
Boosts Activated
BOOSTS_ACTIVATED_TOTAL
aquaPersonal and server boosters activated.
Boost Time (s)
BOOST_TIME_TOTAL_SECONDS
blueTotal seconds of boosted playtime accumulated.

The 4 Time Periods

Every category is ranked independently across four windows. The same player can be #1 All-Time and #50 Weekly — periods are completely separate ladders, not just filters.

PeriodReset windowBest for
Daily
DAILY
Resets at 00:00 UTCSprint rankings — best for daily grinders and event chasers.
Weekly
WEEKLY
Resets Monday 00:00 UTC (ISO week)The most-watched competitive window — most tournaments and rewards roll weekly.
Monthly
MONTHLY
Resets on the 1st at 00:00 UTCLong-form grind — rewards the most consistent players.
All Time
ALL_TIME
Never resetsThe permanent record. Hall-of-fame rankings.

All reset times are in UTC. The week boundary uses the ISO standard (Monday-start), and the month boundary is the first day of the calendar month — both at 00:00 UTC.

How Stats Get Recorded

Leaderboard stats are buffered in memory and flushed to the database asynchronously, so they never slow down gameplay. Two paths feed the boards:

  1. Live events — when you break a block, kill a player, or earn Denarius, the corresponding service calls LeaderboardService.recordStat(). Small amounts accumulate in memory until they cross a 100-unit threshold, then flush in batch.
  2. Periodic flush — every 5 minutes (6,000 ticks) the scheduler flushes all unflushed session stats and forces a full cache refresh. This is also when the cache invalidates across server processes (Redis pub/sub) so bungee-network stats stay in sync.

This means the leaderboards you see are at most ~5 minutes stale. If you just hit a major milestone and don't see it reflected, wait for the next refresh tick — the data is recorded, just not yet queried.

Caching & Refresh

Each (category, period) pair is cached for 5 minutes after first query. Subsequent lookups in that window are instant and DB-free. The 5-minute scheduler also forces cache.invalidateAll() + a Redis broadcast, so a leaderboard that nobody has viewed in a while might take one extra tick to populate on first read — but it will always be fresh after that.

Admins can force a refresh with the equivalent of /lb refresh (or by reloading). Cross-process invalidation goes through the cache-invalidation Redis channel named leaderboard, so all servers in the network refresh simultaneously.

Rewards for the Top Spots

There is no automatic per-leaderboard Denarius payout, but rank placement unlocks reward paths throughout the server:

  • Achievement Points ladder — landing top-3 in any category feeds the Achievement Points leaderboard via achievement unlocks (e.g. "Reach #1 Weekly Blocks Mined").
  • Prestige leaderboard — prestige tier directly determines your rank in the Prestige Level board, which gates cosmetics, titles, and endgame enchants.
  • Vote Top — voting-related leaderboards (separate system) pay out monthly Aureus prizes; see Voting.
  • Killstreak & PVP Mine leaderboards — feed the bounty economy; top killers become prime bounty targets and earn trophy-scaled kill rewards. See Killstreaks and PvP Mine.
  • Seasonal festival bonuses — top weekly performers often get bonus Denarius or Civitas during festivals; check Festivals for the active multiplier.

The Top 3 Medals

Chat leaderboards visually highlight the podium:

RankColorMedal
#1Gold (<gold>)🥇 First place — the category leader
#2Gray (<gray>)🥈 Silver
#3Bronze (<#b87333>)🥉 Bronze
#4–#10White (<white>)Listed, but not on the podium

Picking a Category to Climb

Not all categories are equally contested. The All-Time Blocks Mined board is dominated by veterans with months of playtime; the Weekly PVP Mine Kills board turns over completely every Monday. To find a board you can actually win:

  • New players — target Daily boards. They reset every 24 hours, so a single focused session can put you on the podium.
  • Mid-game miners — the Weekly Blocks Mined and Weekly Denarius Earned boards reward consistent play more than marathon sessions.
  • PvPersPVP Mine Kills (Weekly) and Killstreak milestones are the most dynamic; a single hot streak can carry you.
  • EndgamePrestige Level and Achievement Points are the only true long-game boards; they take months to climb.

Watch the Boosts Activated and Pyrobolus Used boards for early signals of who is going to dominate the next Denarius/Blocks cycle — those activities prime a big mining session.

Quick Reference

SettingValue
Number of categories19
Number of periods4 (Daily, Weekly, Monthly, All-Time)
Total unique leaderboards76 (19 × 4)
Cache TTL5 minutes per (category, period)
Forced refresh interval5 minutes (6,000 ticks)
Stats flush threshold100 units per category, per player
Top-N shown10 (default)
GUI command/leaderboard (alias /lb)
Chat top-10 command/lb top <category> [period]
Reset timezoneUTC