Roman Factions
Earn reputation with eight Roman factions — rival pairs push back, and perk bands unlock at 1K/5K/10K rep.
Roman Factions are eight lore-themed power blocs you can build reputation with independent of your legion membership. Each faction has its own identity (the state, a legion, an order, a guild, a temple...), and each perk band you climb unlocks faction-specific bonuses - sell boosts, PvP damage, mining speed, enchant proc rates, damage reduction, and titles. You can grind rep with all eight factions at once; you don't have to pick one - but rivals are real: gaining rep in a faction slightly reduces rep in its opposing rival.
The Eight Factions
Factions are defined in factions.yml, each with a unique ID, display name, description, activity table, and a perk ladder. Activities are concrete: SPQR pays 50 rep per rank-up and 100 per boss kill; Legio X pays 20 per player kill; Equites pays 1 per 100 blocks mined (plus a fast-mining bonus); Ordo Mercatorum pays 5 per sale and 15 per auction sale; Sacerdotium pays 50 per vote and 500 per prestige.
| Faction | Theme | Rival (tension) |
|---|---|---|
SPQR spqr | The state itself - law, order, and duty. Ranks up, boss kills, and dungeons build your standing with Rome. | Cultus Dis Pater |
Legio X Equestris legio_x | The Tenth Legion - combat and PvP prowess. Player kills and boss kills pay rep. | Ordo Mercatorum |
Equites equites | The equestrian order - speed and efficiency. Mining blocks and maintaining high BPS pay rep. | Sacerdotium |
Ordo Mercatorum ordo_mercatorum | The merchant guild - trade, commerce, wealth. Selling, marketplace deals, and auction sales pay rep. | Legio X Equestris |
Collegium Fabrum collegium_fabrum | The builders' guild - craftsmanship and creation. | - |
Sacerdotium sacerdotium | The priesthood - devotion, ritual, divine favor. Voting, festivals, and prestiging pay rep. | Equites |
Praetoria praetoria | The Praetorian Guard - loyalty, protection, elite service. Bosses, dungeons, and territory defense pay rep. | Cultus Dis Pater |
Cultus Dis Pater cultus_dis_pater | The cult of the underworld - death, secrets, forbidden knowledge. Contraband trades, casino wins, and player kills pay rep. | SPQR |
Factions are not mutually exclusive - but each has a declared opposing faction, and rep gains bleed a little into the rival. The pairs: SPQR vs Cultus Dis Pater, Legio X vs Ordo Mercatorum, Equites vs Sacerdotium (Praetoria also opposes the Cult). Pick your priorities knowing a push in one nudges its rival down.
Reputation Tiers
Display tiers are earned at fixed reputation totals:
| Tier | Reputation | Notes |
|---|---|---|
| Neutral | 0+ | Baseline - no perks yet. |
| Friendly | 100+ | First display tier. |
| Honored | 500+ | Getting noticed. |
| Revered | 1,000+ | First perk band unlocks (see below). |
| Exalted | 5,000+ | Second perk band. |
| Paragon | 10,000+ | Top perk band + the faction title. |
Perk bands sit at 1,000 / 5,000 / 10,000 rep and are cumulative. Top band examples: SPQR +10% sell price and the "Citizen of Rome" title; Legio X +10% PvP damage ("Primus Pilus"); Equites +10% mining speed ("Eques Egregius"); Ordo Mercatorum +15% sell price; Sacerdotium +5% enchant proc ("Pontifex"); Praetoria -10% damage taken; Cultus Dis Pater +10% money from all sources.
Commands
| Command | What it does |
|---|---|
/faction | Show your reputation standings across the factions. |
/faction all | List every faction with its description and your current tier. |
Tips
- Start with the faction matching your playstyle. PvPers should feed Legio X or the Cult; miners the Equites; traders the Ordo Mercatorum; voters the Sacerdotium.
- Activities pay more than anything passive. A boss kill is worth 100-200 rep to the right faction - seek out the activities your faction actually pays for.
- Watch your rival. Pushing SPQR drags down your Cult standing and vice versa - plan which side of each pair you want to max.
- The 10,000 band is the payoff. Every faction's biggest perk and its title live at the top band; the mid bands are stepping stones.