World Map
Navigate the spawn world with every NPC, crate, and landmark marked.
The World Map at imperiummc.net/map is an interactive, rendered-from-server-data map of the spawn world. Every placed NPC, every crate pedestal, and every landmark appears on the actual terrain - not a placeholder image.
What's on the Map
| Marker Type | Description |
|---|---|
| NPC markers | All 140+ placed story and district NPCs with role-colored pins, hover tooltips, and click-to-detail cards |
| Landmarks & districts | Monuments, districts, regions, and the warp points between them |
| World spawn | The actual spawn beacon at the server's spawn coordinates |
How to Use It
- Search - type an NPC name, role, or description to filter the sidebar
- Click any NPC - the map flies to them and shows a detail card with their description, coordinates, and distance from spawn
- Coordinate jump - type
x, zin the Go box and press Enter - Filter by role - click a role in the legend to isolate those NPCs
- Toggle labels - show or hide NPC name tags
- Grid overlay - toggle chunk boundary lines with axis labels
- Copy coordinates - one-click copy on the position readout or any NPC card
- Share links - the URL updates:
/map#npc=Marcusor/map#x=100&z=-200
NPC Roles
The original story cast is color-coded by role. The district crowd that joined later carries many more roles (Consul, Gladiator, Vintner, Shade, and dozens besides) - any role without its own color falls back to the classic gold pin:
| Role | Pin Color | Description |
|---|---|---|
| Guide | Teal | Points new players in the right direction |
| Merchant | Gold | Sells goods and supplies |
| Guard | Blue | Keeps order at the gates |
| Centurion | Red-orange | Story chapter gatekeepers |
| Elder | Violet | Keepers of history and lore |
| Commander | Pink | Garrison leadership |
| Dockworker | Mint | The dockhands who know every crate |
| Cook | Salmon | Feeds the garrison |
| Priestess | Warm yellow | Blesses travelers |
The map renders from the actual Minecraft world data (.mca region files), downloaded from the server and processed into a pixel-accurate top-down image at 1 pixel per block. Block colors match real terrain: grass is green, sand is tan, water is blue, stone is gray - with elevation shading for depth.